Henrik Wann Jensen is a Danish computer graphics researcher. He is best known for developing the photon mapping technique as the subject of his PhD thesis, but has also done important research in simulating subsurface scattering and the sky.
He was awarded an Academy Award in 2004 together with Stephen R. Marschner and Pat Hanrahan for pioneering research in simulating subsurface scattering of light in translucent materials as presented in their paper "A Practical Model for Subsurface Light Transport.". The technique of simulating and scattering light on a subsurface are used by the major render engines used in the Computer Graphic industry like MentalRay or V-Ray.
He is presently an professor at the Computer Graphics Laboratory at University of California, San Diego and has engineering degrees from the Technical University of Denmark, where he received his PhD. He is also a part of a company Luxion which is focused on simulating physically right light properties on a 3D object.
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